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3DS Max Character Modeling: Build & Refine · LearnSpace
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3DS Max Character Modeling: Build & Refine

Курс от EDUCBA
Уровень не указан≈ 8.8 чАнглийский
О курсеНавыкиПрограммаПреподаватели

О курсе

Master the complete workflow of 3ds Max character modeling by building and refining a detailed Shrek character from reference images to a fully developed head and body structure. This hands-on course guides you through professional character modeling techniques, helping you create clean topology, realistic proportions, and animation-ready geometry. You will begin by setting up and aligning reference images, then construct the foundational geometry for the eyes, nose, lips, and cheeks. As you progress, you will refine facial topology, improve perspective, develop natural neck transitions, and enhance facial expressions through strategic edge flow and facial cuts. In the final module, you will complete advanced facial details, model the ears and hands, and extend your work into the torso and waist while maintaining balanced anatomy and clean geometry. Designed for learners who want to strengthen their 3ds Max character modeling skills, this course provides a structured, project-based approach centred on modeling the expressive Shrek character. Rather than learning isolated techniques, you will apply each concept as part of a complete character-building workflow. By the end of the course, you will be able to set up modeling references, create detailed facial features, refine topology, model key body structures, and produce a well-organized character model ready for further development.

Навыки, которые вы освоите

3D ModelingAutodeskAnimationsDesignAnatomy3D AssetsSketchUp (3D Modeling Software)Animation and Game DesignGeometryFollow Through

Программа курса

3 модулей · 46 учебных материалов

01Foundations of Character Head Modeling17 материалов

Getting Started with References

Introduction to Character ModelingВидеоImporting Reference ImageВидеоSet for ModelingВидеоExtruding EdgeВидео

Учитесь у экспертов

EDUCBA

Преподаватель курса

3DS Max Character Modeling: Build & Refine
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Обучение откроется на Coursera
в новой вкладке

Обучение на Coursera

≈ 8.8 ч

3 модулей

Язык: Английский

Часть программы вашего университета
Getting Started with ReferencesЗадание

Eye and Nose Base Modeling

Extruding Edge ContinuedВидеоModeling EyeВидеоInserting Eyeball ReferenceВидеоWorking on NoseВидеоEye and Nose Base ModelingЗадание

Shaping Nose, Lips, and Cheeks

Modeling NoseВидеоModeling LipsВидеоModeling ChicksВидеоShaping Nose, Lips, and CheeksЗаданиеBuilding the Foundations of Shrek’s Face in 3ds MaxDIALOGUEGraded - Foundations of Character Head ModelingЗаданиеSetting Up Shrek Face Reference and Building Initial Facial Structure Using Edge ExtrusionDIALOGUE
02Detailing the Face and Expressions15 материалов

Forehead and Cheek Refinement

Working on ChicksВидеоExtrude Eye EdgeВидеоForehead ModelingВидеоForehead Edge ModelingВидеоForehead and Cheek RefinementЗадание

Perspective and Neck Detailing

Forehead- Perspective ViewВидеоNeck ModelingВидеоAdding Basic DetailsВидеоMore on Basic DetailsВидеоPerspective and Neck DetailingЗадание

Expressions and Facial Cuts

Eye Details AdditionВидеоSmile EditingВидеоAdding CutsВидеоExpressions and Facial CutsЗаданиеGraded - Detailing the Face and ExpressionsЗадание
03Completing the Head and Body Structure14 материалов

Advanced Facial and Hand Detailing

Adding Nose DetailsВидеоMore in Nose EditingВидеоAdding Lips DetailsВидеоMore on Lips EditingВидеоBasic Hand EditingВидеоAdvanced Facial and Hand DetailingЗадание

Ears and Body Reference Setup

Basic Ear EditingВидеоBody Refernce SetupВидеоBasic Body TorsoВидеоBasic Body Torso ContinueВидеоBody Waist EditingВидеоEars and Body Reference SetupЗаданиеGraded - Completing the Head and Body StructureЗаданиеBuilding a Clean Shrek Character Model Using Reference and Edge Flow TechniquesDIALOGUE