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Introduction to Augmented Reality and ARCore · LearnSpace
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courseraПрограммирование

Introduction to Augmented Reality and ARCore

Курс от Google AR & VR
Начальный≈ 10.7 чАнглийский
О курсеНавыкиПрограммаПреподаватели

О курсе

This class will teach you the fundamentals of augmented reality (AR), and how to build an AR experience using ARCore. Through the four week course, you'll learn: - How to identify different types of AR experiences - Tools and platforms used in the AR landscape - What makes AR feel "real" - Popular use cases for AR - How to create an AR use flow - How AR experiences work - Tools like Google Poly and Unity to build AR experiences - Next steps to start building an AR experience using ARCore and other tools This course will break down complex AR concepts to make them easy to understand, while also sharing expert tips and knowledge from Daydream's ARCore team. The course is great for beginners who are just getting started with AR or ARCore.

Навыки, которые вы освоите

Augmented RealityUnity Engine3D AssetsUser Experience DesignUser FlowsUser ExperienceAugmented and Virtual Reality (AR/VR)Virtual RealityComputer HardwareVirtual EnvironmentApplication DesignMobile Development

Программа курса

4 модулей · 80 учебных материалов

01Introduction to augmented reality (AR)16 материалов

Welcome to the course!

IntroductionВидео

What is AR?

The history of augmented realityВидеоAR today: smartphone vs. standaloneВидеоGoogle ARВидео

Учитесь у экспертов

Google AR & VR

Преподаватель курса

Introduction to Augmented Reality and ARCore
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Обучение на Coursera

≈ 10.7 ч

4 модулей

Язык: Английский

Субтитры: Арабский, Французский, Итальянский, Вьетнамский, Немецкий, Русский, Испанский

Часть программы вашего университета
The similarities and differences between AR and VRЧтение
Learning checkpoint - the basics of augmented realityЧтение

Types of AR experiences

AR for shopping and retailВидеоAR for businessВидеоAR for social mediaВидеоAR for gamingВидеоAR for educationВидеоAR for healthcareВидеоAR for nonprofitsВидеоLooking to the future of augmented realityОбсуждениеModule 1 practice quizЗаданиеModule 1 final assessmentЗадание
02The basics of AR functionality26 материалов

What makes AR feel real?

The hardware that makes mobile AR workЧтениеPlacing and positioning assetsВидеоScale and the size of assetsВидеоOcclusionВидеоLighting for increased realismВидеоSolid augmented assetsВидеоContext awarenessВидеоLearning checkpoint - AR functionalityЧтение

The magic of AR: detecting, sensing, and understanding

Tracking in ARВидеоOutside-in trackingВидеоInside-out trackingВидеоLearning checkpoint - inside-out vs. outside-in trackingЧтение

Inside ARCore: the building blocks of augmented reality

Motion trackingВидеоEnvironmental understanding: feature points and plane-findingВидеоLight estimationВидеоAnchorsВидеоLearning checkpoint - fundamentals of ARCoreЧтение

The current challenges facing AR today

Interface issues and lack of UI metaphorsВидеоAR’s technical constraints: size, power, heatВидеоThe 3D barrierВидеоComputer vision limitationsВидеоConstraints of occlusion and shadingВидеоLearning checkpoint - constraints with current ARЧтение
03Taking the next steps with ARCore18 материалов

The strengths and current limitations of ARCore

The Android OS is everywhereВидеоHow low-light conditions limit AR on mobileВидеоHow simple surfaces challenge ARВидеоCloud Anchors for shared ARЧтениеLearning checkpoint - use cases and current powers/limitations of ARЧтение

Thinking like a user

User flowВидеоWorking with technical limitationsВидеоIf you build it, they might try to break itВидеоUser experience (UX) and user interface (UI) to considerЧтениеBasic AR interaction optionsЧтениеLearning checkpoint - think like a userЧтение

The tools and team to create an AR app

Preparing your toolsВидеоOutlining: drafting your designВидеоBuilding the team to execute your visionВидеоLearning checkpoint - next steps on the AR journeyЧтениеThinking about your usersОбсуждениеModule 3 practice quizЗадание
04Bringing ARCore to life20 материалов

A closer look at mobile AR with ARCore apps

Surface detection and creating planesВидеоUser interaction: hit-testing and poseВидеоPlacing with anchor pointsВидеоOcclusion between virtual assetsВидеоLight estimation: matching virtual light to real lightВидеоMulti-plane detection and spatial mappingВидеоProcessing needs in mobile ARВидеоBreaking immersionВидеоFraming as a creative deviceВидеоLearning checkpoint - a closer look at mechanics of ARCoreЧтение

Using Poly and Unity to create ARCore assets

What is Poly?ВидеоPoly, a library of 3D assets for your AR appЧтениеSceneform for easier AR content creationЧтениеWhat is Unity?ВидеоLearning checkpoint - using Poly and Unity to create ARCore assetsЧтениеYour own AR journeyОбсуждение

Course glossary and resources

Glossary of ARЧтениеResourcesЧтение
Understanding AR essentialsОбсуждение
Module 2 practice quizЗадание
Module 2 final assessmentЗадание
Module 3 final assessmentЗадание
Module 4 practice quizЗадание
Module 4 final assessmentЗадание