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Game Design and Development 2: 2D Platformer · LearnSpace
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Game Design and Development 2: 2D Platformer

Курс от Michigan State University
Средний≈ 14.1 чАнглийский
О курсеНавыкиПрограммаПреподаватели

О курсе

If you love games and want to learn how to make them, then this course is your second step down that path. In this course you will learn the fundamentals of game design, including an understanding of the game world, storytelling, gameplay, user experience, and game technology. You will continue developing videogames using industry standard game development tools, including the Unity game engine. At the end of the course you will have completed a 2D Platformer game, and will be able to leverage an array of game development techniques to create your own basic games.

Навыки, которые вы освоите

Game DesignStorytellingUser Experience DesignUser Interface (UI)Video Game DevelopmentAnimationsAnimation and Game DesignUnity EngineUser Interface and User Experience (UI/UX) DesignC# (Programming Language)Experience Design

Программа курса

4 модулей · 83 учебных материалов

01Your Second Step into Game Design and Development37 материалов

Course Overview

Course OverviewВидеоUse Unity 2022.3 for this CourseЧтение

2D Platformer Project - Getting Started

Project OverviewВидеоCreating a New 2D Unity ProjectВидео

Учитесь у экспертов

Brian Winn

Full Professor

Game Design and Development 2: 2D Platformer
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Обучение на Coursera

≈ 14.1 ч

4 модулей

Язык: Английский

Субтитры: Арабский, Французский, Бенгальский, Узбекский, Украинский, Китайский (Китай), Греческий, Итальянский, Бразильский португальский, Нидерландский, Корейский, Немецкий, Пушту, Урду, Русский, Тайский, Индонезийский, Шведский, Турецкий, Азербайджанский, Испанский, Дари, Хинди, Японский, Казахский, Венгерский, Польский

Часть программы вашего университета
Import the Input SystemВидео
Downloading Project AssetsЧтение
Importing the Custom Asset PackageВидео

2D Platformer Project - Tilemaps

Texture Import SettingsВидеоThe Sprite EditorВидеоCreating a Tile PaletteВидеоPainting on TilemapsВидеоCreating Rules TilesВидеоCreating Rule Tile Reference ImageЧтениеCreating More Rule TilesВидеоCreating Animated TilesВидеоCreating Rule Tiles with AnimationВидео

2D Platformer Project - Level and Player Setup

Basic Level SetupВидеоAdding the PlayerВидеоAdditional Level DesignВидеоPlayer Input SetupВидеоPlayer AnimationsВидеоPlayer Animator SetupВидеоPlayer Animator Setup ContinuedВидеоCamera SetupВидеоCreating Game Feel with EffectsВидео

2D Platformer Project - UI and Level Setup

In-Game User Interface SetupВидеоMain Menu SetupВидеоFleshing Out Level: EnemiesВидеоFleshing Out Level: Checkpoints, Doors, and KeysВидеоFleshing Out Level: Moving PlatformsВидеоFleshing Out Level: Music and the GoalВидеоAdding More LevelsВидео

2D Platformer Project - Creating C# Script

Creating a C# ScriptВидеоCreating a C# Script ContinuedВидео

2D Platformer Project - Finish the Project

Finish the ProjectВидео2D Platformer AssignmentЧтение2D Platformer Modification ExamplesВидео
02Game Worlds and Storytelling in Games16 материалов

The Game World

Game World - Part 1: IntroductionВидеоGame World - Part 2: ComponentsВидеоGame World - Part 3: Designing the Game WorldВидеоGame World - Part 4: Designing the Game World (cont.)ВидеоGame World - Part 5: Designing the Game World (cont.)ВидеоWorld BuildingЧтениеThe Game WorldЗадание

Storytelling

Storytelling - Part 1: IntroductionВидеоStorytelling - Part 2: CharactersВидеоMaking of Uncharted Characters DocumentaryВидеоStorytelling - Part 3: Character DesignВидеоStorytelling - Part 4: Setting and PlotВидеоStory Spine Template and ExamplesЧтение
03Gameplay and User Experience19 материалов

Gameplay

Gameplay - Part 1: IntroductionВидеоGameplay - Part 2: Decomposing GameplayВидео"The Secret of Mario's Jump (and other Versatile Verbs)" by Mark BrownЧтениеForms of FunЧтениеGameplay - Part 3: Decomposing Gameplay (cont.)ВидеоGameplay - Part 4: Game GenresВидеоList of Video Game GenresЧтениеGameplayЗаданиеExploring Gameplay in More DepthЧтение

User Experience

User Experience - Part 1: IntroductionВидеоUser Experience - Part 2: InputsВидео"Controllers Control Everything" by Mark BrownЧтениеUser Experience - Part 3: OutputsВидео"The Mechanics of Movement" by Mark BrownЧтение"The Challenge of Cameras" by Mark BrownЧтение
04Game Technology and Finishing Up11 материалов

Game Technology

Game Technology - Part 1: IntroductionВидеоGame Technology - Part 2: A Brief HistoryВидеоGame Technology - Part 3: A Brief History (cont.)ВидеоGame Technology - Part 4: HardwareВидеоGame Technology - Part 5: Hardware (cont.)ВидеоGame Technology - Part 6: SoftwareВидеоGame Technology - Part 7: EnvironmentsВидео"A Brief History of Video Games" by Stuart BrownЧтениеGame TechnologyЗадание

Course Wrap Up

2D Platformer Peer ReviewВзаимная проверкаCourse Wrap UpВидео
Storytelling - Part 5: Interactive StoriesВидео
"Telling Stories with Systems" by Mark BrownЧтение
StorytellingЗадание
User Experience - Part 4: Designing with UXВидео
"Designing for Disability" by Mark BrownЧтение
User ExperienceЗадание
Learn More About User Experience?Чтение