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Houdini Procedural Modeling: Build & Refine Assets · LearnSpace
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Houdini Procedural Modeling: Build & Refine Assets

Курс от EDUCBA
Уровень не указан≈ 8.8 чАнглийский
О курсеНавыкиПрограммаПреподаватели

О курсе

Master procedural modeling in Houdini by building and refining a complete procedural watch asset through hands-on, project-based learning. This course guides you from the fundamentals of Houdini's node-based workflow to advanced procedural asset development, helping you create flexible, non-destructive models that can be updated efficiently without rebuilding geometry. You will begin by learning the core principles of procedural modeling, generating procedural numbers and symbols, and using essential SOP nodes such as Resample, Polywire, Sweep, and Skin to construct precise parametric geometry. As you progress, you will refine watch components with ramp and Chramp functions, create curve-driven watch hands, and use carving and parameter controls to shape procedural designs. The course concludes with channel referencing, user-defined controls, Boolean and grouping techniques, Principle Shader workflows, and packaging your work into reusable Houdini Digital Assets. Designed for learners who want to strengthen their Houdini procedural modeling skills, this course provides practical experience through a realistic watch modeling project. By the end of the course, you will be able to design procedural watch components, organize efficient node-based workflows, refine geometry with parametric controls, and build production-ready Digital Assets that support reusable and scalable modeling workflows.

Навыки, которые вы освоите

3D ModelingCode ReusabilityDigital AssetsDigital DesignDesign Elements And PrinciplesVisualization (Computer Graphics)Geometry3D AssetsComputer Graphic TechniquesGraphical ToolsProcess Driven DevelopmentComputer GraphicsControl PanelsDesignProject DesignFine-tuning

Программа курса

3 модулей · 44 учебных материалов

01Foundations of Procedural Modeling16 материалов

Getting Started with Procedural Modeling

Introduction to Procedural Modeling in HoudiniВидеоOuter Parts of WatchВидеоGetting Started with Procedural ModelingЗадание

Procedural Numbers & Symbols

Creating Numbers procedurallyВидео

Учитесь у экспертов

EDUCBA

Преподаватель курса

Houdini Procedural Modeling: Build & Refine Assets
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Обучение на Coursera

≈ 8.8 ч

3 модулей

Язык: Английский

Субтитры: Казахский

Часть программы вашего университета
Creating Numbers procedurally ContinuesВидео
Creating Extursion GroupsВидео
Creating Seconds SymbolsВидео
Procedural Numbers & SymbolsЗадание

Essential SOP Nodes for Modeling

Resampling PointsВидеоWorking with Polywire SOP NodeВидеоOuter Ring ModelingВидеоOuter Ring Modeling ContinuesВидеоEssential SOP Nodes for ModelingЗаданиеBuilding the Foundations of Procedural Watch ModelingDIALOGUEFoundations of Procedural ModelingЗаданиеBuilding the Procedural Foundation of a Watch in HoudiniDIALOGUE
02Advanced Geometry Techniques14 материалов

Skin Node & Ramp Controls

Using the Skin NodeВидеоCreating Ramp based Point Position ControlВидеоFuse SOP NodeВидеоSkin Node & Ramp ControlsЗадание

Modeling Watch Hands

Modeling Wach HandsВидеоModeling Wach Hands ContinuesВидеоCreating Hands using Skin NodeВидеоModeling Watch HandsЗадание

Shape Refinement with Parameters

Controlling Shape using Ramp ParametersВидеоUsing Chramp Fuction to change ShapeВидеоUsing Chramp Fuction to change Shape ContinuesВидеоUsing Carve SOP Node to create a Base for NumbersВидеоShape Refinement with ParametersЗаданиеAdvanced Geometry TechniquesЗадание
03Procedural Asset Development14 материалов

Channel Referencing & Controls

Finalizing Channel ReferencingВидеоFinalizing Channel Referencing ContinuesВидеоCreating New User Defined ControlsВидеоConnecting All Controls with Base ChannelВидеоChannel Referencing & ControlsЗадание

Detailing & Grouping Techniques

Soft Transform, Using Boolean tools to Creae HandlesВидеоGrouping Primitives Based on Primitive NumberВидеоDetailing & Grouping TechniquesЗадание

Shading & Digital Asset Creation

Create Basic Shading using Principle ShaderВидеоCreating Digital AssetВидеоImporting Channels from a Null Node to Aboe LevelВидеоShading & Digital Asset CreationЗаданиеProcedural Asset DevelopmentЗаданиеDesigning a Production-Ready Procedural Watch Asset in HoudiniDIALOGUE