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Advanced Kitbashing and Prop Creation · LearnSpace
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courseraПрограммирование

Advanced Kitbashing and Prop Creation

Курс от Packt
Средний≈ 22 чАнглийский
О курсеНавыкиПрограммаПреподаватели

О курсе

This course features Coursera Coach! A smarter way to learn with interactive, real-time conversations that help you test your knowledge, challenge assumptions, and deepen your understanding as you progress through the course. Unlock your potential as a 3D environment artist by mastering the art of kitbashing, modular asset design, and prop creation using Blender. In this hands-on course, you’ll build a richly detailed Aztec city, gaining practical skills in architectural modeling, texturing, and shader animation. You’ll learn how to bring environments to life with optimized workflows that balance creativity and technical precision. The course begins with prop creation—windows, bridges, floors—and expands into building a prop pack filled with narrative-driven objects like vases, barrels, and decorative pieces. You'll then move into advanced topics like UV mapping, shader animation, and water simulations for pools, fountains, and waterfalls, enhancing realism with every step. As the course progresses, you'll craft temples, markets, rooftops, and intricate environmental details like cloth simulations, rooftop variations, and torch elements. You’ll also learn best practices in modular design, optimization, and maintaining visual consistency across large-scale projects. This course is ideal for intermediate Blender users, aspiring 3D artists, and game environment designers who want to build cinematic worlds with high visual fidelity. A solid understanding of Blender’s interface and basic modeling is recommended, though no prior experience in kitbashing is required. By the end of the course, you will be able to create modular, optimized, and visually rich 3D environments using Blender—from props to complete architectural scenes ready for games, animation, or cinematic production.

Навыки, которые вы освоите

3D ModelingSimulationsModel OptimizationComputer Graphic TechniquesAesthetics

Программа курса

14 модулей · 102 учебных материалов

01Creating and Texturing Props9 материалов

Creating and Texturing Props

Introduction to the Course 'Advanced Kitbashing and Prop Creation'ЧтениеFull Specialization ResourcesЧтениеModeling Windows for the Aztec SceneВидеоNaming and Finalizing the Window ModelsВидео

Учитесь у экспертов

Packt - Course Instructors

Преподаватель курса

Advanced Kitbashing and Prop Creation
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Новые знания — в удобное для вас время.

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Обучение откроется на Coursera
в новой вкладке

Обучение на Coursera

≈ 22 ч

14 модулей

Язык: Английский

Часть программы вашего университета
Creating Bridges in Blender for the Aztec CityВидео
Completing the Bamboo Bridge ModelВидео
Creating Stone Floors with Geometry NodesВидео
Analyzing Geometry and Material Application in Blender ModelsDIALOGUE
Creating and Texturing Props - AssessmentЗадание
02Finalizing the Prop Pack7 материалов

Finalizing the Prop Pack

Starting the Prop Pack for the Aztec SceneВидеоEasy Techniques for Creating Vases in BlenderВидеоModeling Unique Props for the Aztec CityВидеоThe Best Way to Create Barrels in BlenderВидеоApplying Materials to the Prop ModelsВидеоUnderstanding and Using 3D Modeling Concepts in BlenderDIALOGUEFinalizing the Prop Pack - AssessmentЗадание
03Animating and Enhancing Water Features7 материалов

Animating and Enhancing Water Features

Dealing with Seams in BlenderВидеоFinalizing the Prop Pack for the Aztec CityВидеоCreating the Swimming Pool for the Aztec TempleВидеоUtilizing Volume Shaders for Water EffectsВидеоDesigning an Aztec Fountain in BlenderВидеоMastering UV Unwrapping and Seams in BlenderDIALOGUEAnimating and Enhancing Water Features - AssessmentЗадание
04Developing the Temple Interior and Pool Area7 материалов

Developing the Temple Interior and Pool Area

Fixing Geometry Nodes Issues in BlenderВидеоIn-depth Discussion on Waterfall ShadersВидеоAnimating Shaders for Dynamic EffectsВидеоCreating a Waterfall Feature in BlenderВидеоFinalizing the Water Feature PackВидеоUnderstanding and Using Blender's Modifier StackDIALOGUEDeveloping the Temple Interior and Pool Area - AssessmentЗадание
05Detailing the Aztec Architecture7 материалов

Detailing the Aztec Architecture

Integrating Water Features into the Aztec EnvironmentВидеоDesigning Internal Spaces for the Aztec TempleВидеоFinishing the Pool Area in the Aztec SceneВидеоAdding the Temple Base to the SceneВидеоIntegrating Roof Structures into the SceneВидеоUnderstanding and Using UV Mapping and Material Assignments in BlenderDIALOGUEDetailing the Aztec Architecture - AssessmentЗадание
06Finishing the Temple Structures7 материалов

Finishing the Temple Structures

Modeling Doors for the Aztec ArchitectureВидеоMaintaining the Aztec Aesthetic in ModelingВидеоTroubleshooting Door Shader IssuesВидеоCrafting the Temple Door for the Aztec CityВидеоBreaking Models into Parts for OptimizationВидеоBlender Door Modeling and Troubleshooting WorkflowDIALOGUEFinishing the Temple Structures - AssessmentЗадание
07Large Market and Warehouse Construction7 материалов

Large Market and Warehouse Construction

Finalizing the Temple Door ModelВидеоStarting the Market Pack for the Aztec CityВидеоModeling the Small Market BuildingВидеоBasic Guide to Sculpting Cloth in BlenderВидеоFinishing the Small Market BuildingВидеоUnderstanding and Using Bevels and Modifiers in BlenderDIALOGUELarge Market and Warehouse Construction - AssessmentЗадание
08Detailing and Texturing Market Elements7 материалов

Detailing and Texturing Market Elements

Starting the Large Market BuildingВидеоCreating Doorways for the Market BuildingВидеоTexturing the Large Market BuildingВидеоModeling the Warehouse for the Aztec CityВидеоCreating Door Arches in BlenderВидеоBuilding Modular Environments in BlenderDIALOGUEDetailing and Texturing Market Elements - AssessmentЗадание
09Enhancing the Market Area7 материалов

Enhancing the Market Area

Simulating Cloth as Door OverhangВидеоAdding Texture Detail to Door OverhangВидеоPlacing Door Assets in the SceneВидеоReplacing Greybox Blocks with Final AssetsВидеоAdding Pillar Supports to the Aztec SceneВидеоUnderstanding Blender Object Transformations and ModelingDIALOGUEEnhancing the Market Area - AssessmentЗадание
10Suspension Bridges and Structural Refinements7 материалов

Suspension Bridges and Structural Refinements

Working on Balcony Placement in the Aztec CityВидеоAdjusting Kitbash Blocks for Better FitВидеоContinuing Work on Large Structure PiecesВидеоDetailing the Market Section of the Aztec CityВидеоAdding Small Details and Props to the Market AreaВидеоManaging Instances and Object Duplication in Blender Kitbash ScenesDIALOGUESuspension Bridges and Structural Refinements - AssessmentЗадание
11Detailing and Texturing the Temple Entrance7 материалов

Detailing and Texturing the Temple Entrance

Integrating Suspension Bridge AttachmentsВидеоPlacing Supports and Arches in the Aztec CityВидеоModeling Tower Details for the Aztec TempleВидеоRefining Indoor Parts and Door PlacementВидео3D Modeling the Entrance for the Aztec TempleВидеоUnderstanding and Applying Basic 3D Modeling Concepts in BlenderDIALOGUEDetailing and Texturing the Temple Entrance - AssessmentЗадание
12Rooftops and Final Architectural Details7 материалов

Rooftops and Final Architectural Details

Adding Detail to the Entrance AreaВидеоFocusing on the Entrance Archway DesignВидеоCreating Stone Face Decorations for the DoorВидеоAdding Decorative Details to the Archway TopВидеоTexturing the Entrance Area in BlenderВидеоUnderstanding 3D Modeling and Scene Composition in BlenderDIALOGUERooftops and Final Architectural Details - AssessmentЗадание
13Completing and Placing Rooftops7 материалов

Completing and Placing Rooftops

Creating Stone Borders for the Aztec CityВидео3D Modeling the Rooftops in BlenderВидеоCreating Variations of Rooftops for the Aztec SceneВидеоDesigning Decorative Rooftops for the Aztec TempleВидеоCreating Radial Symmetrical Rooftop DecorationsВидеоEfficient Scene Cleanup and Packing in Blender Modular EnvironmentsDIALOGUECompleting and Placing Rooftops - AssessmentЗадание
14Torch and Fire Elements Creation9 материалов

Torch and Fire Elements Creation

Texturing the Rooftops in BlenderВидеоPlacing Rooftops in the Aztec City SceneВидеоPlant Pot Placement in the Aztec EnvironmentВидеоUsing Boolean for Door Section CutoutsВидеоConclusion to the Course 'Advanced Kitbashing and Prop Creation'ЧтениеCreating and Applying Boolean Operations for Modular Architectural ElementsDIALOGUETorch and Fire Elements Creation - AssessmentЗаданиеFull Course Practice AssessmentЗаданиеFull Course AssessmentЗадание