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Advanced Structure Creation, Water Systems, and Landscaping · LearnSpace
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Advanced Structure Creation, Water Systems, and Landscaping

Курс от Packt
Продвинутый≈ 16 чАнглийский
О курсеНавыкиПрограммаПреподаватели

О курсе

This course features Coursera Coach! A smarter way to learn with interactive, real-time conversations that help you test your knowledge, challenge assumptions, and deepen your understanding as you progress through the course. Take your skills to the next level with this in-depth exploration of Unreal Engine 5's advanced structure creation, water systems, and landscaping techniques. You'll learn how to seamlessly integrate rivers, lakes, and harbor areas into your environment, and master the creation of realistic water materials for your castle scenes. As you progress, you'll also gain hands-on experience with modeling bridges, street elevations, and even entire stronghold structures, making your castle environments come to life with every detail. The course guides you through practical techniques in both water visuals and digital structure creation. You'll discover how to work with UE5’s water plugin, including creating lifelike rivers and lakes, then move on to using the modeling toolkit to manipulate and deform objects like bridges and walls. The course then leads into creating detailed streets, alleyways, and even strongholds, teaching you how to add realistic details like boats, materials, and terrain blending. With each section, you'll apply what you learn by creating new assets and refining your designs. This course is ideal for intermediate to advanced learners looking to deepen their Unreal Engine 5 skills, particularly those focused on creating large-scale, dynamic 3D environments. The target audience includes game developers, digital artists, and anyone interested in mastering advanced features of UE5 for creating immersive environments. No prior knowledge of Unreal Engine 5 is required, but familiarity with 3D modeling and design principles is helpful. By the end of the course, you will be able to design complex 3D structures, seamlessly integrate realistic water systems, create and modify terrain, and optimize your environment for performance. You will have the expertise to create diverse structures and water-based systems, from rivers and lakes to full-scale castle environments.

Навыки, которые вы освоите

3D ModelingUnreal EngineVirtual EnvironmentComputer Graphic TechniquesGrading (Landscape)Architectural DesignPerformance TuningComputer GraphicsTechnical DesignVisualization (Computer Graphics)3D Assets

Программа курса

12 модулей · 70 учебных материалов

01Working with Unreal Engine 5 Water Plugin7 материалов

Working with Unreal Engine 5 Water Plugin

Introduction to the Course 'Advanced Structure Creation, Water Systems, and Landscaping'ЧтениеFull Specialization ResourcesЧтениеCreating River in Unreal Engine 5ВидеоSetting Up River MaterialВидео

Учитесь у экспертов

Packt - Course Instructors

Преподаватель курса

Advanced Structure Creation, Water Systems, and Landscaping
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Обучение откроется на Coursera
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Обучение на Coursera

≈ 16 ч

12 модулей

Язык: Английский

Часть программы вашего университета
Creating Lake Water in UE5Видео
Understanding Water Body Setup in Unreal EngineDIALOGUE
Working with Unreal Engine 5 Water Plugin - AssessmentЗадание
02UE5 Modeling Mode4 материалов

UE5 Modeling Mode

Setting Up BridgeВидеоDeforming Bridge Using Modeling ToolkitВидеоMastering Landscape and Water Editing with Unreal Engine 5DIALOGUEUE5 Modeling Mode - AssessmentЗадание
03Decorating Harbor Area5 материалов

Decorating Harbor Area

Creating Harbor Area in UE5ВидеоFinalizing Harbor Environment for Castle CityВидеоCreating Boat OcclusionВидеоCreating Realistic Water Interaction with Boats in Unreal EngineDIALOGUEDecorating Harbor Area - AssessmentЗадание
04Working with Water Visuals within the Scene6 материалов

Working with Water Visuals within the Scene

Material Graph BasicsВидеоTweaking Water Material for Boat MaskingВидеоMaterial Instance BasicsВидеоCreating Depth Fade Material InstanceВидеоUnderstanding Unreal Engine Material Graph Creation and ModificationsDIALOGUEWorking with Water Visuals within the Scene - AssessmentЗадание
05Building Digital Alleyway7 материалов

Building Digital Alleyway

Designing Alleyway 3D EnvironmentВидеоCreating Mini Huts for Extra Space Fillings of a CastleВидеоFinding Place for Smaller Houses within 3D City SceneВидеоDesign Overhangs for a Virtual StreetВидеоAdding Attachments to the StreetВидеоBuilding and Customizing Medieval Village Houses in Unreal EngineDIALOGUEBuilding Digital Alleyway - AssessmentЗадание
06Working on Street Elevation in UE55 материалов

Working on Street Elevation in UE5

Creating Huts on Top of Castle WallsВидеоAdjusting Structural Detail for a UE5 StreetВидеоConnecting Edges of Our UE5 CastleВидеоUnderstanding and Using Control Structures and Code Correctness in ProgrammingDIALOGUEWorking on Street Elevation in UE5 - AssessmentЗадание
07Landmark Tower in Our Unreal Castle3 материалов

Landmark Tower in Our Unreal Castle

Working on Our Environment 3D LandmarkВидеоUnderstanding Variable Scope in ProgrammingDIALOGUELandmark Tower in Our Unreal Castle - AssessmentЗадание
08Castle Stone Stronghold in UE57 материалов

Castle Stone Stronghold in UE5

Creating Stronghold Structure in Unreal Engine 5ВидеоCreating Different-Sized Cobblestone BuildingsВидеоAdding Detail Variances to the Stronghold Structural AssetsВидеоCreating Stronghold Structures In-Between Landmark and CityВидеоConnecting the Edge to the StrongholdВидеоDesigning Medieval Fortress Walls and TowersDIALOGUECastle Stone Stronghold in UE5 - AssessmentЗадание
09Working on Castle Back6 материалов

Working on Castle Back

Finishing Elevation EdgesВидеоShaping Out the StrongholdВидеоPatching Up the Back End of Our Virtual StrongholdВидеоReinforcing Virtual Castle WallsВидеоDesigning Surrounded Medieval Castle Walls in Unreal EngineDIALOGUEWorking on Castle Back - AssessmentЗадание
10OpenWorld Landscape Setup in UE56 материалов

OpenWorld Landscape Setup in UE5

Preparing for Landscape CreationВидеоCreating Landscape Base Material with Quixel TexturesВидеоUsing Noise Texture to Break Landscape PatternВидеоDistance-Based Material BlendingВидеоCreating and Managing Landscape Materials in Unreal EngineDIALOGUEOpenWorld Landscape Setup in UE5 - AssessmentЗадание
11Landscape Material Creation Expansion7 материалов

Landscape Material Creation Expansion

Creating Material BlendВидеоAutomatic Landscape Material SetupВидеоCreating Tile Textures for Landscape MaterialВидеоCreating Node ReroutesВидеоUE5 Landscape Material CleanupВидеоMastering Landscape Material Blending in Unreal Engine 5DIALOGUELandscape Material Creation Expansion - AssessmentЗадание
12Working on a Castle Ground7 материалов

Working on a Castle Ground

Fixing Ground for Digital CastleВидеоCreating Puddles in Our CastleВидеоApplying Landscape Textures with Layers and Noise in Unreal Engine 5DIALOGUEConclusion to the Course 'Advanced Structure Creation, Water Systems, and Landscaping'ЧтениеWorking on a Castle Ground - AssessmentЗаданиеFull Course Practice AssessmentЗаданиеFull Course AssessmentЗадание