К содержимому
learnspaceYOUR NEXT CHAPTER
ПРОСТРАНСТВО ОБУЧЕНИЯ
ГлавнаяКаталог курсовМоё обучениеCoursera

Знания без границ

Учитесь у лучших университетов и компаний мира.

Открыть Coursera
Интеграция
Пространство университета
Моё пространствоСтраница курса
↵
ЯЛичный кабинетСтудент
© 2026 LearnSpaceКаждый день — возможность узнать больше.Помощь
Foundations of AI in Game Development · LearnSpace
Назад в каталог
courseraПрограммирование

Foundations of AI in Game Development

Курс от Packt
Средний≈ 10.8 чАнглийский
О курсеНавыкиПрограммаПреподаватели

О курсе

This course features Coursera Coach! A smarter way to learn with interactive, real-time conversations that help you test your knowledge, challenge assumptions, and deepen your understanding as you progress through the course. In this course, you will dive deep into the foundational concepts of Artificial Intelligence (AI) and its application in game development. By exploring AI techniques in Unity, you’ll learn how to implement AI-driven characters, create realistic movement, and develop advanced pathfinding systems. As you progress, you will discover how mathematics, physics, and algorithms combine to form the backbone of AI development in games. The course begins by introducing the core principles of AI and how it can be applied to game development. You’ll then cover key topics like vector mathematics, the physics behind AI movements, and how AI predicts future object locations. From there, the course walks you through setting up the A* pathfinding algorithm, ensuring your AI characters can navigate complex environments. As you explore more advanced topics, you’ll integrate AI with waypoints, graphs, and projectiles, gaining an in-depth understanding of how to build a responsive, intelligent system for games. This course is ideal for aspiring game developers and those interested in learning AI programming concepts in a game development context. No prior AI knowledge is required, but a basic understanding of Unity and programming fundamentals is beneficial. The course will guide you through all the technical aspects, while also encouraging practical application to bring your AI systems to life.

Навыки, которые вы освоите

ScriptingAnimation and Game Design

Программа курса

5 модулей · 57 учебных материалов

01Introduction8 материалов

Introduction

Introduction to SpecializationВидеоIntroduction to the Course 'Foundations of AI in Game Development'ЧтениеFull Specialization ResourcesЧтениеIntroduction to Artificial IntelligenceВидео

Учитесь у экспертов

Packt - Course Instructors

Преподаватель курса

Foundations of AI in Game Development
В каталоге вашей программы

Инвестируйте в себя

Новые знания — в удобное для вас время.

Начать на Coursera

Обучение откроется на Coursera
в новой вкладке

Обучение на Coursera

≈ 10.8 ч

5 модулей

Язык: Английский

Субтитры: Венгерский, Казахский

Часть программы вашего университета
Join the H3D Student CommunityВидео
Not So Scary Vector MathematicsВидео
Setting up Pathfinding in UnityВидео
Updating to Unity 6Видео
02The Mathematics of AI12 материалов

The Mathematics of AI

The Cartesian PlaneВидеоVectors Part 1ВидеоVectors Part 2ВидеоVectors Part 3ВидеоCalculating Distance Part 1ВидеоCalculating Distance Part 2ВидеоCalculating the Dot ProductВидеоCalculating the Angle Between VectorsВидеоCalculating the Cross ProductВидеоA Simple Autopilot ProjectВидеоExploring the Cartesian Plane in UnityDIALOGUEThe Mathematics of AI - AssessmentЗадание
03The Physics of AI13 материалов

The Physics of AI

TimeВидеоNormalizing Movement with TimeВидеоVelocityВидеоPredicting Future Locations of Game Objects Part 1ВидеоPredicting Future Locations of Game Objects Part 2ВидеоAcceleration Part 1ВидеоAcceleration Part 2ВидеоAcceleration Part 3ВидеоTrajectories Part 1ВидеоTrajectories Part 2ВидеоTrajectories Part 3ВидеоUnderstanding Time and Updates in UnityDIALOGUEThe Physics of AI - AssessmentЗадание
04The A* Algorithm8 материалов

The A* Algorithm

The A* Pathfinding Algorithm Part 1ВидеоThe A* Pathfinding Algorithm Part 2ВидеоThe A* Pathfinding Algorithm Part 3ВидеоThe A* Pathfinding Algorithm Part 4ВидеоThe A* Pathfinding Algorithm Part 5ВидеоThe A* Pathfinding Algorithm Part 6ВидеоUnderstanding the A* AlgorithmDIALOGUEThe A* Algorithm - AssessmentЗадание
05Waypoints and Graphs16 материалов

Waypoints and Graphs

WaypointsВидеоSlerping to the Direction of TravelВидеоFollowing a CircuitВидеоFollowing a TrackerВидеоUsing A with Waypoints Part 1*ВидеоA Simple Graph API Part 1ВидеоA Simple Graph API Part 2ВидеоA Simple Graph API Part 3ВидеоUsing A with Waypoints Part 2*ВидеоTraversing a PathВидеоGiving Commands to PathfindВидеоConclusion to the Course 'Foundations of AI in Game Development'ЧтениеImplementing a Waypoint System in UnityDIALOGUEWaypoints and Graphs - AssessmentЗаданиеFull Course Practice AssessmentЗаданиеFull Course AssessmentЗадание