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Foundations of Unity Game Development with C# · LearnSpace
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Foundations of Unity Game Development with C#

Курс от Packt
Начальный≈ 6.2 чАнглийский
О курсеНавыкиПрограммаПреподаватели

О курсе

This course provides a comprehensive introduction to Unity game development using C#. You'll learn the fundamentals of game objects, components, scenes, and assets, which are essential for building interactive and immersive games. Master the core C# concepts and Unity's scripting tools to create dynamic gameplay and environments. Throughout this course, you'll improve your skills by building a complete Unity project from scratch. Gain hands-on experience with Unity's API, physics systems, and collision handling, preparing you to develop more complex and functional games. By the end, you will be able to troubleshoot common coding issues and understand how to manipulate game objects using C#. This course blends theory with practical, real-world applications. You'll not only learn how to write C# scripts for Unity, but also how to integrate them seamlessly into the game engine to achieve realistic game mechanics and interactivity. Ideal for beginners with no prior experience in Unity or C# coding, this course helps you build a strong foundation in both game development and programming logic. No previous game development experience is necessary. This course is part one of a three-course Specialization designed to provide a comprehensive learning pathway in this subject area. While it delivers standalone value and practical skills, learners seeking a more integrated and in-depth progression may benefit from completing the full Specialization.

Навыки, которые вы освоите

C# (Programming Language)Unity EngineVirtual RealityDebugging3D AssetsScriptingUser Interface and User Experience (UI/UX) DesignPerformance TuningApplication Programming Interface (API)Game DesignDevelopment EnvironmentAnimation and Game DesignProgramming PrinciplesVideo Game DevelopmentEvent-Driven Programming

Программа курса

5 модулей · 62 учебных материалов

01Getting Started with Unity and C# – Game Objects and Components6 материалов

Building Your First Interactive Scene: Scripts, Objects, and Conventions in Unity

OverviewВидеоIntroductionЧтениеUnderstanding LTS and Naming ConventionsЧтениеCreating a C# ScriptЧтение

Учитесь у экспертов

Packt - Course Instructors

Преподаватель курса

Foundations of Unity Game Development with C#
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Обучение на Coursera

≈ 6.2 ч

5 модулей

Язык: Английский

Часть программы вашего университета
Understanding VariablesЧтение
Foundations of Unity Game DevelopmentЗадание
02Creating Your First Unity Project – Mastering Scenes and Assets14 материалов

Building Your Unity Foundation: Editor Navigation and Asset Organization

OverviewВидеоIntroductionЧтениеOverview of Project Settings and ConfigurationЧтениеNavigating the Unity Editor InterfaceЧтениеThe Game ViewЧтениеThe Project WindowЧтениеCustomizing the WorkspaceЧтениеBasics of Asset ImportingЧтениеOrganizing Assets Using Folders and Naming ConventionsЧтениеAsset Management Best Practices (Efficiency and Organization)ЧтениеIntroduction to Game Objects and ComponentsЧтениеCreating and Using Reusable AssetsЧтениеScene Lighting and Camera SetupЧтениеUnity Project FoundationsЗадание
03C# Fundamentals in Unity – Variables, Loops, and Troubleshooting Techniques22 материалов

Building Interactive Unity Scripts: From Variables to Debugging

OverviewВидеоIntroductionЧтениеUnderstanding Variables and Data TypesЧтениеPrimitive TypesЧтениеPrimitive Types BytesЧтениеEnumerations (Enum)ЧтениеStrings Sequences of CharactersЧтениеArrays Collections of Items of a Single TypeЧтениеEvent Handling and Implementing Callback MethodsЧтениеControl Structures in C#ЧтениеThe For LoopЧтениеThe Foreach LoopЧтениеThe Return StatementЧтениеBest PracticesЧтениеFunction Parameters and Return Types Parameters in DetailЧтениеExplaining Return TypesЧтениеFunction OverloadingЧтениеAccess ModifiersЧтениеDelegates and EventsЧтениеDebugging C# ScriptsЧтениеLogical ErrorsЧтениеCore Concepts in C# Programming for UnityЗадание
04Exploring Unity's Scripting Anatomy11 материалов

Building Responsive Game Behaviors with Unity Scripting

OverviewВидеоIntroductionЧтениеExploring Common MonoBehaviour MethodsЧтениеExploring Unity's Script Life Cycle and Event OrderЧтениеUnderstanding Unity's Game LoopЧтениеResponding to Player InputЧтениеEnhancing Compatibility Integrating Touch and Mouse InputsЧтениеScript CommunicationЧтениеMastering SendMessage and BroadcastMessage in UnityЧтениеUtilizing Events and Delegates for Unity ScriptsЧтениеExploring Unity Scripting FundamentalsЗадание
05Mastering Unity's API – Physics, Collisions, and Environment Interaction Techniques9 материалов

Optimizing Game Worlds: Advanced Unity Physics and Environment Techniques

OverviewВидеоIntroductionЧтениеBest Practices for API UsageЧтениеPhysics LayerЧтениеBest Practices in Physics and Collision ManagementЧтениеControlling Scene TransitionsЧтениеAdjusting Environmental SettingsЧтениеAdvanced API FeaturesЧтениеUnity Physics and Environment Interaction FundamentalsЗадание