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Intermediate Game Development: Combat, Zombies, and HUD · LearnSpace
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Intermediate Game Development: Combat, Zombies, and HUD

Курс от Packt
Средний≈ 9.5 чАнглийский
О курсеНавыкиПрограммаПреподаватели

О курсе

This course features Coursera Coach! A smarter way to learn with interactive, real-time conversations that help you test your knowledge, challenge assumptions, and deepen your understanding as you progress through the course. Take your game development skills to the next level with this intermediate course, where you'll dive into creating thrilling combat mechanics, zombie AI, and interactive HUD elements in Unity. This course focuses on enhancing gameplay through complex systems such as Finite State Machines (FSM) for intelligent zombie behavior, ragdoll physics for realistic deaths, and a targeting system for precise combat. By the end, you’ll have a fully interactive, action-packed game where combat mechanics and dynamic AI behaviors come to life. Throughout the course, you will learn how to animate and spawn zombies, program their movements using NavMeshes, and develop an intelligent AI system using FSMs. You’ll also create dynamic combat systems like ragdolls, shooting mechanics, and player damage, ensuring a more immersive and engaging player experience. Finally, you will master Unity’s UI tools to design an intuitive Heads-Up Display (HUD) to track player health, ammo, and objectives with real-time updates. This course is perfect for game developers who want to dive deeper into gameplay mechanics, AI development, and interactive user interfaces. It’s ideal for those who already have a basic understanding of Unity and game development and are ready to tackle intermediate challenges. By the end of the course, you will be able to integrate AI, combat systems, and HUD elements into a seamless and polished Unity game.

Навыки, которые вы освоите

Unity EngineUser Interface (UI)Animation and Game DesignAnimationsUser Interface (UI) DesignVideo Game DevelopmentArtificial IntelligenceInteraction DesignGame DesignScriptingComputer Programming

Программа курса

3 модулей · 40 учебных материалов

01Zombies!!13 материалов

Zombies!!

Introduction to the Course 'Intermediate Game Development: Combat, Zombies, and HUD'ЧтениеFull Specialization ResourcesЧтениеCreating Animated ZombiesВидеоImporting Zombies To TerrainВидео

Учитесь у экспертов

Packt - Course Instructors

Преподаватель курса

Intermediate Game Development: Combat, Zombies, and HUD
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Обучение откроется на Coursera
в новой вкладке

Обучение на Coursera

≈ 9.5 ч

3 модулей

Язык: Английский

Субтитры: Арабский, Французский, Итальянский, Корейский, Индонезийский, Испанский, Японский

Часть программы вашего университета
Navigation MeshesВидео
Programming NavMesh AgentsВидео
Finite State Machines Part 1Видео
Finite State Machines Part 2Видео
Finite State Machines Part 3Видео
Spawning Part 1Видео
Spawning Part 2Видео
Managing Zombie Animations and Spawning with Finite State MachineDIALOGUE
Zombies!! - AssessmentЗадание
02Doing Combat14 материалов

Doing Combat

Ragdolls Part 1ВидеоRagdolls Part 2ВидеоShooting at Zombies Part 1ВидеоShooting at Zombies Part 2ВидеоCreating a Targeting Site for a WeaponВидеоBurying the UndeadВидеоSinking RagdollsВидеоDamaging The Player Part 1ВидеоDamaging The Player Part 2ВидеоGame Over Part 1ВидеоGame Over Part 2ВидеоVictory DanceВидеоImplementing Shooting and Damage Mechanics in UnityDIALOGUEDoing Combat - AssessmentЗадание
03Heads Up Display13 материалов

Heads Up Display

Getting Started with Unity's UIВидеоCreating a Health BarВидеоAmmunition CountsВидеоDisplaying Bullets Left in GunВидеоBuilding a Zombie Radar Part 1ВидеоBuilding a Zombie Radar Part 2ВидеоAdding Medkits and Ammo Boxes to the RadarВидеоBuilding a Goal Pointing CompassВидеоDesigning a GUI for a GameDIALOGUEConclusion to the Course 'Intermediate Game Development: Combat, Zombies, and HUD'ЧтениеHeads Up Display - AssessmentЗаданиеFull Course Practice AssessmentЗаданиеFull Course AssessmentЗадание