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Introduction to Game Math and Basic Operations · LearnSpace
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Introduction to Game Math and Basic Operations

Курс от Packt
Начальный≈ 7.8 чАнглийский
О курсеНавыкиПрограммаПреподаватели

О курсе

This course features Coursera Coach! A smarter way to learn with interactive, real-time conversations that help you test your knowledge, challenge assumptions, and deepen your understanding as you progress through the course. Unlock the essential game math concepts you need for Unity development. By diving into bitwise operations, coordinate systems, and distance calculations, you'll gain a strong foundation in the mathematical principles that underpin game programming. This course breaks down complex topics into manageable lessons, enabling you to understand key concepts and apply them to real-world game development. The journey begins with a comprehensive introduction to bitwise operations, where you'll learn how to work with binary numbers, bit flags, and bit shifting to optimize performance. Through a series of practical examples, including bitboards, you'll see how these operations are used in game development. After mastering the basics, you'll move on to location-based math, learning about Cartesian coordinates, plotting points, and drawing lines on a 2D grid. As you progress, you'll build hands-on experience through coding challenges and exercises that reinforce your learning. You'll also discover how to use Unity-specific tools for bitwise operations and game state management. By applying these techniques in practice, you'll gain confidence in utilizing math to solve real game development problems. This course is ideal for anyone new to game development or looking to enhance their skills in Unity. It assumes no prior knowledge of game math, and is suitable for beginners or those with some familiarity with programming. The course covers fundamental concepts that will lay the groundwork for more advanced game development topics. By the end of the course, you will be able to use bitwise operations for efficient game state management, implement Cartesian coordinates in 2D, calculate distances between points, and understand the mathematical foundations of game development in Unity.

Навыки, которые вы освоите

GraphingGeometryProgramming PrinciplesComputer GraphicsComputational LogicVideo Game DevelopmentPlot (Graphics)Unity EngineGeneral MathematicsApplied MathematicsData Structures

Программа курса

3 модулей · 30 учебных материалов

01Introduction and Welcome5 материалов

Introduction and Welcome

Introduction to the SpecializationВидеоIntroduction to the Course 'Introduction to Game Math and Basic Operations'ЧтениеFull Specialization ResourcesЧтениеJoin the H3D Student CommunityВидео

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Packt - Course Instructors

Преподаватель курса

Introduction to Game Math and Basic Operations
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Обучение на Coursera

≈ 7.8 ч

3 модулей

Язык: Английский

Часть программы вашего университета
Updating to Unity 6Видео
02Bitwise Operations13 материалов

Bitwise Operations

Bits, Bytes and BinaryВидеоBit Flags & Bitwise OperatorsВидеоTurning Bit Flags OffВидеоBit MasksВидеоBit Mask Challenge SolutionВидеоBit ShiftingВидеоBit Toggling and Unity SpecificsВидеоBitboardsВидеоPutting Bitboards Into Practice Part 1ВидеоPutting Bitboards Into Practice Part 2ВидеоPutting Bitboards Into Practice Part 3ВидеоUnderstanding and Using Bit Boards in UnityDIALOGUEBitwise Operations - AssessmentЗадание
03Location12 материалов

Location

Cartesian Coordinates & PointsВидеоPlotting Points: A Simple Data StructureВидеоDrawing Lines: SolutionВидеоGraph Line ChallengeВидеоPractice Locating 2D Points on a Cartesian PlaneВидеоCalculating Distance Part 1ВидеоCalculating Distance Part 2ВидеоWorking with Coordinates and Distances in 2D SpaceDIALOGUEConclusion to the Course 'Introduction to Game Math and Basic Operations'ЧтениеLocation - AssessmentЗаданиеFull Course Practice AssessmentЗаданиеFull Course AssessmentЗадание