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Unity: Design & Deform Meshes for 3D Geometry Control · LearnSpace
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Unity: Design & Deform Meshes for 3D Geometry Control

Курс от EDUCBA
Продвинутый≈ 10.3 чАнглийский
О курсеНавыкиПрограммаПреподаватели

О курсе

Master advanced Unity mesh generation techniques by learning how to construct, modify, and transform 3D geometry through procedural workflows. In Designing and Deforming Meshes in Unity: Construct, Modify, and Transform 3D Geometry, you'll build custom meshes from the ground up, create rounded cubes and cube spheres, integrate shaders and colliders, and implement real-time mesh deformation driven by user interaction. You'll begin with the fundamentals of mesh construction, including Mesh Filters, vertices, UV mapping, and grid-based scripting. As you progress, you'll procedurally generate rounded meshes, organize and segment mesh data, enhance visual quality with custom shaders, and create mathematically accurate cube spheres with refined mapping. The course concludes with dynamic mesh deformation techniques using vertex grids, raycasting, force-based transformations, and runtime interaction. Designed for advanced Unity developers, technical artists, and game programmers, this course emphasizes procedural mesh creation, scripting, geometric accuracy, and visual validation. Each module builds on the previous one, helping you develop structured, optimized workflows for creating interactive 3D geometry in Unity. If you're looking to strengthen your procedural modeling skills and gain practical experience building responsive mesh systems, this course provides a focused, project-based path to mastering advanced mesh construction and deformation techniques in Unity.

Навыки, которые вы освоите

Unity EngineC# (Programming Language)3D AssetsDesignInteraction DesignData MappingGeometry3D ModelingConstruction

Программа курса

5 модулей · 50 учебных материалов

01Introduction to Mesh Concepts11 материалов

Getting Started with Meshes

Introduction of Meshes in UnityВидеоCreate Mesh FilterВидеоGrid ScriptВидеоGetting Started with MeshesЗадание

Building Mesh Geometry

Учитесь у экспертов

EDUCBA

Преподаватель курса

Unity: Design & Deform Meshes for 3D Geometry Control
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в новой вкладке

Обучение на Coursera

≈ 10.3 ч

5 модулей

Язык: Английский

Субтитры: Казахский

Часть программы вашего университета
Mesh VerticesВидео
Adding Vertices DataВидео
Create Textures UVВидео
Building Mesh GeometryЗадание
Building the Foundation: Creating and Visualizing Custom Meshes in UnityDIALOGUE
Introduction to Mesh ConceptsЗадание
Validating a Custom Procedural Mesh in UnityDIALOGUE
02Creating Rounded Meshes13 материалов

The Rounded Cube Foundation

Rounded CubeВидеоContinue on Rounded CubeВидеоCube ScriptВидеоThe Rounded Cube FoundationЗадание

Building Cube Faces

Rounded Cube - Creating TrianglesВидеоSet Quad TrianglesВидеоCreate Top Face TrianglesВидеоBuilding Cube FacesЗадание

Detailing the Cube

Rendering Top Part of CubeВидеоCreate Bottom Face TrianglesВидеоRounded Cube - RoundnessВидеоDetailing the CubeЗаданиеCreating Rounded MeshesЗадание
03Mesh Manipulation and Organization8 материалов

Managing Vertices and Meshes

Set Vertex ВидеоSplitting of the MeshВидеоManaging Vertices and MeshesЗадание

Advanced Shader and Grid Techniques

Create New ShadersВидеоRounded Cube Grid ShaderВидеоCapsule ColliderВидеоAdvanced Shader and Grid TechniquesЗаданиеMesh Manipulation and OrganizationЗадание
04Procedural Sphere Creation8 материалов

Cube Sphere Construction

Create Cube SphereВидеоCreate Cube ScriptВидеоTop Face of Cube SphereВидеоCube Sphere ConstructionЗадание

Sphere Detailing and Mapping

Bottom Face of Cube SphereВидеоInvestigating Mapping SphereВидеоSphere Detailing and MappingЗаданиеProcedural Sphere CreationЗадание
05Mesh Deformation Techniques10 материалов

Uniformity and Mesh Modifiers

Uniform CellsВидеоMore on Uniform CellsВидеоUniformity and Mesh ModifiersЗадание

Dynamic Mesh Deformation

Mesh DeformationВидеоMesh Deformer InputВидеоAdd Deforming ForceВидеоMesh Deformation TransformВидеоDynamic Mesh DeformationЗаданиеMesh Deformation TechniquesЗаданиеDelivering a Complete Procedural Mesh System in UnityDIALOGUE