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Unreal Engine Character Development & Combat Systems · LearnSpace
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courseraПрограммирование

Unreal Engine Character Development & Combat Systems

Курс от EDUCBA
Средний≈ 14.5 чАнглийский
О курсеНавыкиПрограммаПреподаватели

О курсе

Bring an Action RPG to life in Unreal Engine by building gameplay systems with Blueprints, from character creation to a fully deployable game. In this course, you will learn how to create playable and AI-controlled characters, integrate skeletal meshes, animations, blendspaces, and movement states, and configure Game Mode, player input, and camera controls for responsive gameplay. As you progress, you will implement AI combat behavior, reaction animations, magic attacks, combat montages, weapon systems, attack combos, and damage mechanics using Blueprint-based workflows. You will also build advanced gameplay features, including magic projectiles, enemy spawning, particle effects, charging mechanics, enemy waves, health bars, pickups, and game events before packaging your completed project into a deployable build. Designed for learners who want practical experience developing Action RPG gameplay in Unreal Engine, this course emphasizes hands-on implementation through structured, project-based lessons. By the end of the course, you will have developed an Action RPG prototype featuring character movement, AI-driven combat, magic systems, health mechanics, enemy progression, and packaged gameplay, while strengthening your Blueprint development skills using industry-standard Unreal Engine workflows.

Навыки, которые вы освоите

Unreal EngineAnimationsVideo Game DevelopmentAnimation and Game DesignGame DesignComputer Graphic TechniquesBuild ToolsEvent-Driven ProgrammingArtificial Intelligence3D Assets

Программа курса

4 модулей · 82 учебных материалов

01Character Setup and Animation Pipeline19 материалов

Character Blueprint and Navigation

Creating Base Character Using BlueprintВидеоCreating Navigation Mesh VolumeВидеоCreating AI Controller for Base CharacterВидеоTesting Simple Movement of Base CharacterВидео

Учитесь у экспертов

EDUCBA

Преподаватель курса

Unreal Engine Character Development & Combat Systems
В каталоге вашей программы

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Обучение откроется на Coursera
в новой вкладке

Обучение на Coursera

≈ 14.5 ч

4 модулей

Язык: Английский

Субтитры: Казахский

Часть программы вашего университета
Character Blueprint and NavigationЗадание

Mesh, Animations and Blendspaces

Setting Up the Character MeshВидеоWorking with Character Mesh Base MaterialsВидеоImporting Animations for Character MeshВидеоBlend Spaces for Character MeshВидеоAnimations BlueprintВидеоMesh, Animations and BlendspacesЗадание

Movement States and Player Setup

Animations Blueprint CountinuesВидеоMovement State of Character using BluePrintВидеоJump State of Character using BluePrintВидеоSetting Up the Player CharacterВидеоMovement States and Player SetupЗаданиеBuilding a Fully Animated Playable Character in Unreal EngineDIALOGUECharacter Setup and Animation PipelineЗаданиеPreparing a Fully Animated and Navigable CharacterDIALOGUE
02Game Mechanics and Controls9 материалов

Game Mode and Camera Control

Working with Game ModeВидеоWorking with Game Mode ContinuesВидеоWorking With Camera for Character RotationВидеоGame Mode and Camera ControlЗадание

Player Input Setup

Binding Movement of Character Using BlueprintВидеоWorking the Jump Input of CharacterВидеоWorking the Jump Input of Character ContinuesВидеоPlayer Input SetupЗаданиеGame Mechanics and ControlsЗадание
03AI Combat and Magic Systems23 материалов

AI and Reaction Animations

Simple AI Aggression in Top-Down Survival Game in UnrealВидеоBlueprint of Simple AI AggressionВидеоBlueprint of Simple AI Aggression ContinuesВидеоSettingup Flinch AnimationsВидеоBlueprint of Flinch AnimationsВидеоMore on Flinch AnimationsВидеоAI and Reaction AnimationsЗадание

Magic Attacks and Combat Montages

Creating The Magic Explosion Particle EffectВидеоCreating The Magic Explosion Particle Effect ContinuesВидеоWorking on Size of Magic Explosion Particle EffectВидеоCreating Attack Montage key for CharacterВидеоBlueprint Creating Attack Montage keyВидеоWorking with Animation SlotsВидео

Weapons and Damage Mechanics

Adding Wepon with CharacterВидеоBlueprint of Adding WeaponВидеоDealing With Damage in Survival GameВидеоBlueprint Mechanism of DamageВидеоOutput of Dealing With DamageВидеоWeapons and Damage MechanicsЗадание
04Combat Systems, Health & Final Game Build31 материалов

Magic Projectiles and Enemy Spawning

Setting Up The Magic Projectile EffectВидеоSetting Up The Magic Projectile Effect CotinuesВидеоProgramming The Projectile BehaviourВидеоOrganised Magic AttacksВидеоSetting Up Magic Effect Anim MontageВидеоMagic Projectiles and Enemy SpawningЗадание

Particle Effects and Charger Setup

Setting Up Magic Effect Anim ParticlesВидеоCreating Charger EffectВидеоSetting Up The Charger EffectВидеоCreating A Basic Enemy SpawnerВидеоParticle Effects and Charger SetupЗадание

Waves, Health Bars, and Pickups

Adding Multiple Enemy Waves LogicВидеоMore on Enemy Waves LogicВидеоReset GameВидеоCreating Different Enemy TypesВидеоAttack RangeВидеоAdding Health BarsВидеоAdding Health Bars Continues

Game Events and Final Packaging

Adding Wave Completed NotificationВидеоCustom EventВидеоAdding Wave Completed Notification ContinuesВидеоAdding Death CamerasВидеоEnd Game DispatcherВидеоPackaging A BuildВидео
Setting Up Attack ComboВидео
Setting Up Attack Combo ContinuesВидео
Magic Attacks and Combat MontagesЗадание
AI Combat and Magic SystemsЗадание
Видео
Adding Health PickupsВидео
Particle Health PickupsВидео
Waves, Health Bars, and PickupsЗадание
More on Packaging A BuildВидео
Game Events and Final PackagingЗадание
Combat Systems, Health & Final Game BuildЗадание
Building a Fully Navigable Character with Animation StatesDIALOGUE