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Unreal FPS Development - Core Game Mechanics · LearnSpace
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Unreal FPS Development - Core Game Mechanics

Курс от EDUCBA
Средний≈ 9.7 чАнглийский
О курсеНавыкиПрограммаПреподаватели

О курсе

Build a complete first-person shooter (FPS) game in Unreal Engine using Blueprint visual scripting in this hands-on, project-based course. You'll progress through the essential stages of FPS game development, from setting up a custom first-person character to implementing responsive movement, weapon systems, and immersive gameplay mechanics. Begin by creating a first-person player and developing health and armor systems with Blueprint logic and UI elements. Then enhance gameplay by designing visual damage feedback and building fluid character movement with animation blueprints, blend spaces, and state machines. Next, implement weapon assets, configure firing mechanics, and create projectile-based interactions using input mappings. Finally, refine your game by synchronizing sprinting, crouching, camera-driven aiming, and weapon orientation for polished first-person gameplay. This course is designed for learners who want practical experience with Unreal Engine game development, Blueprint scripting, and FPS gameplay systems. Through guided, project-driven activities, you'll apply industry-standard workflows to design, implement, and integrate core game mechanics into a cohesive first-person shooter experience. Whether you're expanding your Unreal Engine skills or building your first FPS project, this course provides a structured path to creating responsive gameplay systems using Blueprint-based development.

Навыки, которые вы освоите

Unreal EngineAnimationsAnimation and Game DesignUI ComponentsDevelopment Environment

Программа курса

4 модулей · 50 учебных материалов

01Project Setup & Player Foundation13 материалов

First-Person Project Basics

Creating a First Person ShooterВидеоCreating a new ProjectВидеоModifying into First CharacterВидеоFirst-Person Project BasicsЗадание

Health & Armor Systems

Учитесь у экспертов

EDUCBA

Преподаватель курса

Unreal FPS Development - Core Game Mechanics
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в новой вкладке

Обучение на Coursera

≈ 9.7 ч

4 модулей

Язык: Английский

Субтитры: Казахский

Часть программы вашего университета
Adding VariablesВидео
Getting the Health BarВидео
Regeneration of ArmorВидео
Setting Up The HealthВидео
Regenerating and Taking DamageВидео
Health & Armor SystemsЗадание
Building a Solid FPS Foundation: From Player Setup to Health SystemsDIALOGUE
Project Setup & Player FoundationЗадание
Preparing the FPS Player FoundationDIALOGUE
02Visual & Character Feedback11 материалов

Effects and UI Feedback

Setting Up Blood SplatterВидеоShowing Up The Damage EffectВидеоImporting TexturesВидеоEffects and UI FeedbackЗадание

Movement Mechanics

Crouching The CharacterВидеоConnection between The NodesВидеоSetting up Speed AccuracyВидеоCreating DirectionВидеоSetting up The SpeedВидеоMovement MechanicsЗаданиеVisual & Character FeedbackЗадание
03Weapons and Controls12 материалов

Basic Weapon Implementation

Changing The Third CharacterВидеоAdding The First WeaponВидеоAdding Textures to WeaponsВидеоCreating Materials for WeaponsВидеоBasic Weapon ImplementationЗадание

Weapon Functionality

Adding Weapon ClassВидеоCreating Project TileВидеоSetting Gravity AccelerationВидеоCreating Action MappingВидеоInitializing Fire ActionВидеоWeapon FunctionalityЗаданиеWeapons and ControlsЗадание
04Advanced Movement States14 материалов

Movement Customization

Project Tile MovementВидеоCreating New Crouch StateВидеоGetting the IS CrouchingВидеоSetting Ideal for CrouchingВидеоMovement CustomizationЗадание

Sprinting and Direction

Setting Up Length SpaceВидеоSetting Sprint SpeedВидеоSetting the Walk RunВидеоChanging the Pointer DirectionВидеоArranging the PinsВидеоMoving the Weapon DirectionВидеоSprinting and DirectionЗаданиеAdvanced Movement StatesЗаданиеStabilizing the FPS Player Core SystemsDIALOGUE